Biographies


Sue Martin Mahar is Nasus Dumart in Second Life®. She is a respected virtual world resident and freelance writer. She has several great stories to tell of her experiences in New York media, corporate culture, small business and the virtual world.  Rising up out of near obscurity, Sue offers readers a friendly, insatiable view of life online.

Jay Mahar is an innovative technology expert with valuable skills in 3D building and design, marketing, social networking, web infrastructure and project management. Jay is known as Apple MacKay in Second Life®. He has a vast knowledge of 3D building, virtual worlds, social networking, web presence, music and online gaming. 

Education:
Bachelor of Fine Arts 1993
The Savannah College of Art and Design

Jay and Sue Mahar live in West Orange, New Jersey.


Bethany Heart ~ Sweetheart Builder With The Right Stuff ~

Sometimes the flow of a 'text' conversation is simply more effective a story teller than any writer could possibly convey. Recently, I called upon Bethany to chat about what she's accomplished in Second Life®. The conversation just flowed, as it often does meeting people this way. I decided that, other than simple edits for reading ease, I would post the conversation as it happened. Here it is:   

[8:23]  Bethany Heart: ツ
[8:23]  Bethany Heart: Hi Nasus

[8:23]  Nasus Dumart: Great place for an interview.
[8:23]  Nasus Dumart: :)

[8:23]  Bethany Heart: ty
[8:23]  Bethany Heart: This is the Forum Theater.

[8:24]  Nasus Dumart: what kind of events are here?

[8:24]  Bethany Heart: Well, The Newseum had me build this for them
[8:25]  Bethany Heart: And it opened at the same time as the RL Newseum opened.


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Car Enthusiast Finds A Target Market in Second Life

When 24 year old Abacus Mimistrobell took a real world ride with a friend in his meticulously detailed 1970's muscle-car a few years ago, he was inspired to bring that experience in to Second Life®. He sat at his computer for 29 hours, creating the car that launched his reputation as one of Second Life's premiere car designers. His car was quickly recognized as a quality build. Three days later, he was invited to display the car at the muscle car show on Pontiac island in Second Life.  The award-winning car design earned him some sales. He opened a small store - generating more sales. Avatars of Second Life were spotted racing around, having fun driving virtual racing cars. The money Abacus earned accumulated enough for him to buy an island, despite regular withdrawls to pay real life bills. By doing so, he was able to expand his (money making) 3D building skills and provide an impressive customer showroom.

When it comes to strategizing, keeping things afloat, Abacus knows what he is doing. Last year, he released only one new car, but he advertises in several SL™ magazines, does community sponsorship and he makes custom cars for friends to put infront of their stores. Abacus said he came to Second Life with no skills. He just had the interest and put the time into learning how to create in a user-created world. He doesn't think there is any secret to his success. He is educated in online business, but his instincts took over in Second Life, and he relies on his senses to develop the virtual world version of his real world passion, high-end car design. 

As Abacus states, "its not about popularity ever in business. Its about what you can provide the consumer. Whether it is quantity, quality, specific needs, level of design, functionality, etc., these are the things that grab your target market."

When I asked if he has approached real world car makers to create or re-create their brand in SL™, he indicated he had, but they are still hesitating to put money into an 'exploratory' option, such as Second Life during the economic downturn.  I can understand that, but I don't see things sitting idle for long. In the mean time, Abacus continues to provide thrill rides for virtual car enthusiasts, despite what they drive in the real world.

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